‘Creating green walls’ is our latest Tips & Tricks instalment for Forest Pack Pro. In this tutorial we tackle a query we get asked regularly: how do you scatter on vertical surfaces?
To answer this question we demonstrate how to create green walls, a common and often requested example. Despite the fact that this tutorial demonstrates a specific usage, the principles can be easily used for a wide range of other applications. Check out the written version of this tutorial and download scene files here: http://bit.ly/2SxFSJS
Free lite versions of our plugins are available that never expire, can be used commercially and include nearly all of the powerful features found in the Pro version! Find out more by following the links below
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RailClone: http://bit.ly/2S43Wij #forestpack #3dsmax #itoosoft
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Students in a new interdisciplinary class have built a massive green wall at the intersection of Broad and Belvidere streets. Read more at https://vcu.exposure.co/a-shot-of-color
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A GAME CHANGER here!
Excellent
Very usefull Tutorial Tks!!! One question: how to fix the normal direction of the mirrored wall so that the plant scatter seems to be face to face and not with a parallel distribution? you have the problem in the end of the tutorial in viewport but not in render. I did you solve it? many thanks…
it doesn't work on v ray 3.6 in 3d max 2016. I mean if you put some tree's in your scene it will render but not grass lawn , rugs etc. why it is like this ? any idea ?
Cinema 4D Arnold?
where the forestpack002 come from? i try to make like this but can not put anything on vertical surface . thanks
Please add edge mode for octane