Single Player 7 Days to Die Alpha 16 Gameplay Series

Join me as I try to survive and thrive in the the random generated world of 7 Days to Die Alpha 16!

Seed: “BeaverDam3”

Settings:
– All Default, except:
– 90 minute days (18hrs)
– Drop tool belt only
– Air drop indicators are on

7 Days to Die Description:
7 Days to Die is an open world, voxel-based, sandbox game that is a unique mix of First Person Shooter, Survival Horror, Tower Defense and Role Playing Games combining combat, crafting, looting, mining, exploration, and character growth. From the ashes of the 3rd world war rises an unknown virus which transforms the surviving humans into an army of the animated dead, acting as a single-minded being. You play a survivor trapped in the savage, gritty, zombie infested world of Navezgane County Arizona one of the last true Edenโ€™s on Earth. Scavenge the abandoned cities of the build-able and destructible voxel world for supplies or explore the wilderness to gather raw materials to build your own tools, weapons, traps, fortifications and shelters. Play alone, with friends, run your own server or join others.
Play the definitive zombie survival sandbox RPG that came first 7 Days to Die, Navezgane awaits!

7DTDSP_S3

Music Attribution:
Title: Ancient Whispers I
Artist: P C III
Source: www.pipechoir.com
License: Creative Commons Attribution 4.0 International License
Video Rating: / 5

Indoor Farm! | 7 Days to Die Alpha 16 Random Gen Single Player Gameplay | EP 40 (S3)

About The Author
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10 Comments

  • JC1028
    Reply

    If you do want to go bulletproof but save on materials all you need for light in a row across 1 high at the 2nd block over the ground level. Corners can be concrete. You could even go every other block at that same level and still be overkill on light. I think it's 7 blocks from bulletproof that count as lit. That 7 means every block between them, walls and floors included. So 2nd up means 1 down to ground level then 6 more blocks in all directions are lit by it.

  • JC1028
    Reply

    It's funny how the shotgun turret uses the long barrel and no stock yet the image of the finished turret has a short shotgun stock on it. The SMG turret has no stock on the finished image. odd.

  • daniel schooley
    Reply

    For the fence that keeps disappearing on you, dig down one more block put a block down and put the fence down same level as other fence i had to that with mine to fix it. Looking good but i think you put the glass to far down on one corner at the end of video i could be wrong. great video as always.

  • Gary Cico
    Reply

    Maybe you should try raising the wire on the one side that keep bugging out [ just the outer wire and leave the inner wire as is ] and see if that helps .. that way you a high and low .. it even might work better. Good video and looking good ๐Ÿ™‚

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